> SYSTEM_BOOT_SEQUENCE
Initializing Blueprint Engine...
< RETURN_TO_BASE
FILE: PACMAN-PYTHON.JSON

Pac-Man Game

Game Developer

A classic arcade simulation built using Python and Pygame. The project focuses on game loop management, collision detection, and basic AI pathfinding for ghosts.

// Technical_Stack

Python
Pygame
AI Pathfinding

// External_Links

SYSTEM_FLOW
Press enter or space to select a node. You can then use the arrow keys to move the node around. Press delete to remove it and escape to cancel.
Press enter or space to select an edge. You can then press delete to remove it or escape to cancel.
LOGIC_TRACE: Game loop cycle managing entity updates, collision checks, and AI state transitions.